I do writing of multiple sorts: popular linguistics, linguistics / anthropology research, and library scholarship. Each of these are listed below. If you want the full list of everything I’ve ever written or presented, check out my CV.
Most of my original writing appears at The Conversation, and because it is licensed under a Creative Commons license, it has appeared in many places. I have attempted to capture those here.
“How do you haha? LOL through the ages.” May 28, 2015.
“LOL in the age of the telegraph.” September 1, 2015.
“Storytelling with a wink and a smile: the arrival of the Emoji-pocalypse.” September 30, 2015.
“Why using a period in a text makes you sound angry” Time, July 19, 2016.
“Why does using a period in a text message make you sound insincere or angry?” New Republic, July 19, 2016.
“Science explains why there’s literally nothing worse than people who use periods in their texts.” Mic, August 10, 2016. (Article above quoted extensively.)
“Why texts ending with a period make you mad.” Allure, August 4, 2016. (Article above quoted extensively.)
“Linguistics explains why ending a text with a period is so awful.” NY Mag, August 2, 2016. (Article above quoted extensively.)
“The surprisingly long, unfunny history of ‘LOL’.” The Washington Post, May 28, 2015.
“Emoticons und Symbole verderben nicht unsere Sprache.” Netzpiloten, April 10, 2015. (Translated from an article at The Conversation.)
“Textspeak is modernizing the Egnlish language (*English).” New Republic, April 6, 2015.
“Emoticons are improving the English language.” Quartz, April 6, 2015.
Collister, L. (Forthcoming, September 2017) “Transformative (H)activism: Breast Cancer Awareness and the World of Warcraft Running of the Gnomes.” Transformative Works and Cultures, 25.
Collister, L. (2016) “’At least I’m not Chinese, gay, or female’: Marginalized Voices in World of Warcraft.” In English in Computer-Mediated Communication, edited by L. Squires. (Link.)
Draucker, F. & Collister, L. (2015) “Managing participation through Modal Affordances on Twitter.” Open Library of the Humanities, 1:1. (Link.)
Collister, L. (2014) “Surveillance and Community: Language Policing and Empowerment in a World of Warcraft Guild.” Surveillance and Society, 12:3. (Link.)
Johnson, R., Huron, D., & Collister, L. (2014) “Music and Lyrics Interactions and their Influence on Recognition of Sung Words: An Investigation of Word Frequency, Rhyme, Metric Stress, Vocal Timbre, Melisma, and Repetition Priming” Empirical Musicology Review, 9:1. (Link.)
Ross, T., & Collister, L. (2014) “A social scientific framework for social systems in online video games: Building a better Looking For Raid loot system in World of Warcraft.” Computers in Human Behavior, 36. (Link.)
Collister, L. (2013) “Detection of Deception in a Virtual World.” Linguistic Evidence in Security, Law and Intelligence, 1:1. (Link.)
Collister, L. (2012) “The Discourse Deictics ^ and <– in a World of Warcraft Community.” Discourse, Context, and Media, 1:1. (Link.) #
Collister, L., & Friedline, B. (2012) “Constructing a Powerful Identity in World of Warcraft: A Sociolinguistic Approach to MMORPGs.” In Call, Voorhees, and Whitlock (eds.), Dungeons, Dragons, and Digital Denizens: The Digital Role-Playing Game. New York:bContinuum. (Link.)
Collister, L. (2010) “*-repair in Online Discourse.” Journal of Pragmatics, 43:3. (Link.)
Collister, L., & Huron, D. (2008.) “Comparison of Word Intelligibility in Spoken and Sung Passages.” Empirical Musicology Review, 3:3. (Link.)
Tennant, J. P., Waldner, F., Jacques, D. C., Masuzzo, P., Collister, L., & Hartgerink, C. H. J. (2016) “The academic, economic and societal impacts of Open Access: an evidence-based review.” F1000Research, 5:632. (Link.)
Collister, L. & Deliyannides, T. (2016) “Altmetrics: Documenting the Story of Research.” Against the Grain, 28:1. (Link.)
Collister, L., Deliyannides, T., & Dyas-Correia, S. (2014) “The Library as Publisher.” The Serials Librarian, 66:1. (Link.)